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Curated endgame and leveling builds. All tiers are based on current meta and community feedback for solo and party play.
The unkillable wall. Soaks boss aggro with taunts and shields, enabling Squishies to free-fire. Mandatory for hard-mode raids.
Highest sustained damage in the game. Simple rotation, great for speedruns and solo farming once geared.
Top-tier AoE clear with elemental weaving. Excels in mob-heavy content and the Echoing Spire once second job unlocks.
Glass-cannon melee with stealth openers. High skill ceiling, insane burst, but punishes mistakes in endgame content.
Keeps the party alive with HoTs and emergency heals. Strong solo sustain via lifesteal hybrids for safe leveling.
Safe ranged kiting with strong DoTs. Beginner-friendly ranged option for solo play and world bosses.
Big single-target nukes and fire AoE. Slower than Weaver for trash but dominates boss DPS windows.
High-risk melee bruiser that trades defense for lifesteal sustain. Rewarding for experienced players, fragile when undergeared.